← Meat Train
Meat Train Roadmap
Planned milestones for the road from early access to 1.0 (full release)
- Train Upgrade System.
- Gunshop System.
- Map & Compass System
- Enemy Ragdolls & Dismemberment System.
- NPC Dialogue System.
- Randomized crates, weapons & loot.
- 10+ Weapons to unlock.
- 20+ Monuments to discover.
- Can destroy GRM Factory.
- GRM Camera System that spawns drones if player is spotted.
- Meat Priest Faction.
- Achievements & Statistics.
- Player enslaved and forced to collect meat for GRM.
- New Enemies: Skull Bomber, GRM Strider.
- 5+ Underground Bunkers & more tunnels and secrets.
- Weapon Wheel System.
- Melee Overhaul.
- Input Rebinding.
- Steam Deck & Controller Support.
- Survival Gamemode.
- Monument difficulty ratings.
- Train Upgrade System rework: lasting progression & customization.
- Train Track forks / branching paths to make exploration more interesting.
- New Weapons: Pump Shotgun, Spas-12 Shotgun, M249 & more
- GRM Factory overhaul & Boss fight.
- NPC Companions that can join you on the train.
- Meat Priest Trader NPC.
- Gun Shop weapon upgrades.
- Train customization: paint, props, decals, etc.
- More zombie variants: Scientists, Police, etc.
- Coastal City & Urban Areas
- Procedurally generated underground Meat caverns.
- Meat Casino, gambling mini-game.
- Got ideas or feedback? Let me know on Discord!